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Game maker 1.8 not starting
Game maker 1.8 not starting






Also the mechanism for adding text has been improved, making it possible to move text around. The possibility to create, move, and copy selections was added. The particle demo has been removed from the distribution but a nice demo with source is available from the website.Ī number of improvements were made to the image editor.The possibilities for particle systems using drag-and-drop actions have been increased, allowing for sprite particles and extending the possibilities for colors and alpha settings.The random amounts of size, speed, and direction, added in each step have been replaced by an amount of wiggling, leading to more interesting effects, like blinking stars.There are more possibilities for colors, particles can have a (changing) orientation, their aspect ratio can be set and additive blending is possible. There are now more built-in particle types, including rings, smoke, clouds, and explosions.Particle systems now have a depth and a position that indicate at what depth and at what position they must be drawn.Also the action for creating a particle type has been changed. Previous functions for this are no longer available and must be removed. It is no longer necessary to create an object for this. The main change is that particle systems are now automatically updated and drawn. The particle system has been improved considerable, also leading to some incompatibilities with the past. You can also generate the effects using a single function call. There are twelve different types of effects possible in three different sizes and with a color of your choice. It will create an effect like an explosion, smoke, fireworks, rain, or snow. There is just one action that you can use in any event. Obviously this only works if none of the new version 6.1 features are used.Ī very simple to use mechanism for effects and explosions has been added. That is, version 6.1 can read files created with version 6.0 and version 6.0 can read files created with version 6.1. The files are forward and backward compatible. As the sprite is no longer taken into account, a slightly larger border might be required. See below for more information.Ī small incompatibility lies in the way a view follows an instance. Also some built-in sprite shapes have changes. Some functions have been removed and the size for built-in sprite shapes has a different effect.

game maker 1.8 not starting

The main incompatibilities occur in the particle system.








Game maker 1.8 not starting